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დ beultu's Studio დ

დ beultu's Studio დ #34026977

2
members (measured 13 Oct 2026, 16:57 UTC)
18 March 2024
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosKAgamingstudiosmall-group

Description

beultu's Studio

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
22 Aug 2026, 18:462first reading

Ownership

Owned by user #4342818485 as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

s0ul4cher (@kabbabjon) — 부작자 (rank 254)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

제작자1
부작자1
개발팀장0
개발자0
관리팀장0
관리자 『 - 상 - 』0
관리자 『 - 중 - 』0
관리자 『 - 하 - 』0
| | ---------- 계급 ----------- | |0
『 - 대장 - 』0
『 - 중장 - 』0
『 - 소장 - 』0
『 - 대령 - 』0
『 - 중령 - 』0
『 - 소령 - 』0
『 - 대위 - 』0
『 - 중위 - 』0
『 - 소위 - 』0
| | ---------- 전쟁부 ----------- | |0
『 - 전쟁부 팀장 - 』0
『 - 전쟁부 - 』0
| | ---------- 교육부 ----------- | |0
『 - 교육부팀장 - 』0
『 - 교육부 - 』0
| | ---------- 홍보부 ----------- | |0
『 - 홍보팀 팀장 - 』0
『 - 홍보팀 대원 - 』0
| | ---------- 복구 ----------- | |0
『 - 복구팀 관리자 - 』0
『 - 상황 대처부 - 』0
『 - 복구부 - 』0
| | ---------- 특수부대원 ----------- | |0
『 - 침투부 대원 - 』0
『 - 저격부 대원 - 』0
『 - 파괴부 대원 - 』0
| | ---------- 일반군 ----------- | |0
『 - 영창 - 』0
『 - 병사 -』0
멤버2
게스트0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.