Chillz Games Studios #3404147
Game studiosENgame developmentindie studioin development
Description
Happy and Friendly. "IN DEVELOPMENT"
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 19 Sept 2026, 22:53 | 339 | -1 |
| 11 Aug 2026, 02:05 | 340 | first reading |
Ownership
Owned by @NxSRptk as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
@NxSRptk — Chairman (rank 255)
Raine (@lilparamore) — Fan (rank 1)
@WayzStreamSnipes — Fan (rank 1) terminated
@benevolentmind — Fan (rank 1)
UnBotCualquiera (@UnBotCualquiera123) — Fan (rank 1)
Y0urEveryTh1ng (@19kHugo) — Fan (rank 1)
@432qer — Fan (rank 1) terminated
paggasaus (@TheHackGaming) — Fan (rank 1)
Dion (@dionpo01) — Fan (rank 1)
@pokeypanda6868 — Fan (rank 1)
@fan19191 — Fan (rank 1)
freaknikki (@benyjoellospros2) — Fan (rank 1)
Dino (@dinoandjustdino) — Fan (rank 1)
Gh0sty_3ddie (@POP321312) — Fan (rank 1) terminated
Axell (@GalaybObcat) — Fan (rank 1)
Tsili (@LukeGiovanna) — Fan (rank 1)
Kazushi (@kanekiprofan) — Fan (rank 1)
imthexiasueydog (@eaiixiang) — Fan (rank 1)
ImmortalPot (@ImortalYeet) — Fan (rank 1)
Alan (@Alancoolestman) — Fan (rank 1)
@void21321 — Fan (rank 1)
Sinister_Corp (@Sinister_Productions) — Fan (rank 1)
@michael9067 — Fan (rank 1)
SunWorldHaLong (@Quang1991y) — Fan (rank 1)
@Zeoxify — Fan (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.