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Lockart Games

Lockart Games #34079431

11
members (measured 5 Oct 2026, 05:50 UTC)
29 March 2024
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentindie studiogaming community

Description

Just a game studio that makes games

Written by the group; not a statement by this register.

Membership history

Growth

101110.527 August 2026 — 10 members17 September 2026 — 11 members27 August 202617 September 2026
2 measurements spanning 22 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 10–11 and does not start at zero.
Measurement log — every members count we have recorded
Measured (UTC)MembersChange
17 Sept 2026, 19:4411+1
27 Aug 2026, 04:4410first reading

Ownership

Owned by GrainyCereal (@greeeetttyyy_says) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
1
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

GrainyCereal (@greeeetttyyy_says) — Owner (rank 255)

wyrm (@wyrmreal) — Developer (rank 254)

@rtxtest24 — Member (rank 1)

zay (@itzyougirlkyra) — Member (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Developer3
Game tester1
Member10
Member6
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.