RevEngine Studios #34090847
Game studiosENgame developmentcreative teamindie studio
Description
RevEngine Studios is a fresh and innovative game development group dedicated to creating unforgettable gaming experiences. With a focus on respect, collaboration, and creativity, we believe in the power of teamwork to bring unique visions to life. Each member of our team is driven by passion and a shared commitment to excellence, working together to push the boundaries of what’s possible in the gaming world. At RevEngine Studios, every project is a testament to our belief in mutual respect and the strength of collective effort. (RevEngine Studios Founded In October 18th 2024)
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 18 Aug 2026, 09:36 | 14 | first reading |
Ownership
Owned by mintstarlightboy (@TTJ20) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
mintstarlightboy (@TTJ20) — CEO (rank 255)
Racoon67 (@caleb_cocobear) — Admin (rank 254)
rstaticz (@davifelippeserodio) — Developers (rank 2)
dennis_cat (@mateoyayatwit) — Member (rank 1)
imbout (@Ronaldo_70828) — Member (rank 1)
Loky (@loky970) — Member (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.