Daunting Developments #34170447
Game studiosENgame developmenthorror gamescommunity feedback
Description
Welcome to Daunting Developments! I try to make scary games but at the moment my developing skills aren’t the best, but practice makes perfect. Feel free to shout ideas for a game or tell me how I could improve on making a game better. Unfortunately something strange has happened to The Overstayer, so from now on it will be a tester. Part V Recently I have made some new improvements and a new room into the map. Aside from that, So far what I am aware of what I will be adding is: Static quality, Intractable items, removing forcefield from spawn point, etc… there’s more but I’d rather keep it a secret.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 11 Sept 2026, 04:35 | 14 | first reading |
Ownership
Owned by Baddie (@playerdrac) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
Baddie (@playerdrac) — Father Among Them All. (rank 255)
@Jrello12 — Son of all Daunters. (rank 254)
Pasta (@laypasta14) — Daunters. (rank 1)
LordOfTheSummit (@Polandball_93) — Daunters. (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.