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BPK Karate League

BPK Karate League #34208057

80
members (measured 24 Aug 2026, 08:06 UTC)
22 April 2024
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENkaratetournamentsteam-based

Description

BPK is a Karate League mostly held in the game on Roblox, "Karate". Weekly Tournaments - 100+ Robux '24 Teams: Goose Fury Karate (GFK) ACOLADES: NONE Kyojin-Do (KND) ACOLADES: NONE League Information: Every week there will be a series of games with teams, and whoever is considered to be the best teams and has a decent record will play in that weeks tournament and win or lose a title. Dojo Owners - Trade Players in the league, be in charge of your dojo (also apart of the teams games) Players - Play in tournaments, play in games, be apart of a team League Admin - Host games and tournaments, manage the league

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
24 Aug 2026, 08:0580first reading

Ownership

Owned by Dark (@papci_298) as measured.

Members we’ve seen

Dark (@papci_298)League Holder (rank 255)

Renny14342 (@renny14342)Pending Approval (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

League Holder1
League Administrator0
League Dojo Owners0
Goose Fury Karate1
Kyojin-Do3
--0
Üye80
Pending Approval75
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.