Sxbaztians Ultimate Football League #34240070
Game studiosENsportscompetitivevirtual league
Description
This Ultimate Football League is an exciting virtual football competition that brings together players from around the world in the immersive universe of Roblox. With its vibrant community and endless possibilities, Roblox serves as the perfect platform for football enthusiasts to showcase their skills and compete against one another. The league features teams, each with its unique logos, uniforms, and stadiums. From the bustling streets of urban cities to the serene landscapes of countryside fields, the diversity of venues adds an extra layer of excitement to every match. Teams compete in a season scheduled regularly to accommodate players from different time zones. The length of the seasons has yet to be determined.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 12 Aug 2026, 04:09 | 34 | first reading |
Ownership
Owned by SxbaztianStreamsTTV (@Sxbaztian8) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
SxbaztianStreamsTTV (@Sxbaztian8) — Commissioner (rank 255)
@WHGrant — Vikings (rank 3)
Grim_Love (@Grim_l0ve) — Evergreens (rank 3)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.