Regaron Works #34264628
Game studiosENUGC Creation3D Art CommissionsIndie Development
Description
Makin UGC and just living life while earning a bit. Welcome to Regaron Works. This studio is run entirely by me. I develop games and design their core mechanics solo. If an idea has potential, I build on it. I have been studying game design since 2020, using Godot for development and Blender for modeling, UV mapping, and texturing. Roblox is not my main platform; I just create UGC here and take 3D art commissions. Important Note: My store only features original creations, no AI-generated or stolen work. Every item is made by me with care and effort. Sadly, some of my work has been copied by others trying to profit from what is not theirs. It is disappointing to see people take shortcuts instead of creating something of their own. True creativity takes dedication, not imitation or AI generation.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 12 Aug 2026, 10:00 | 28 | first reading |
Ownership
Owned by Aeix (@DevAeix) as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
Aeix (@DevAeix) — Executive Founder (rank 255)
zoinkebruh (@zombiezac5) — Friends (rank 3)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.