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Gaming Agent

Gaming Agent #34348174

72
members (measured 19 Aug 2026, 18:11 UTC)
23 May 2024
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENmerchandisegiveawaysrank progression

Description

Welcome. BloxyFusion Were Currently Trying To Hit 1000 Subs! We do Giveaways And Sell Clothing New Clothing Soon....Buy 1👔👕 Clothing To Get Better Rank! Buy More And you Get Even Better Rank Etc Rules Please Don't Promote Scams Or Be Rude Or Toxic Sub@BloxyFusion New Merch in Store New Experiences Coming Soon New UGC Limited's Coming Soon New Ranks Soon.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
19 Aug 2026, 18:1072first reading

Ownership

Owned by Sub2BloxyFusion (@kingofsports213) as measured.

Experiences

0
players in this group’s experiences right now
46
lifetime visits across 2 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

Sub2BloxyFusion (@kingofsports213)👑Owner👑 (rank 255)

jac (@Sundevil567)👼BloxyFusion Members👼 (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

👑Owner👑1
Admins. And Moderators3
✅Lead Game Developer✅1
Member72
👼BloxyFusion Members👼62
💎Lead Admins💎2
yt3
💰Co-Owner💰0
🕶Ultimate Merch Buyers!👔💎0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.