-> Feather Family Ghost Hunting <- #34367213
Game fan groupsENroleplaygame-specificcommunity
Description
Welcome to the Feather Family Ghost Hunting Group! Inside Feather Family, a game made by Shinygriffin, ghosts are sometimes in the roleplay servers. To spawn them, you must preform certain “rituals” or summonings. Unfortunately, a lot of ghosts are known to be fake or banned. Make sure you can prove any ghosts are real by checking the Wiki. Rules: No advertisements. No mini-modding. Harassing is prohibited. Be more friendly with any approaches. Roblox/Feather Family TOS applies to these rules. I’m sorry >FF Ghost Hunting< for having a similar group name. I didn’t think to check before I made a new one. UPDATE LOG: Slight bio change
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 11 Aug 2026, 17:53 | 137 | first reading |
Ownership
Owned by SashofSabers (@Nothawkstarwcue) as measured.
Members we’ve seen
SashofSabers (@Nothawkstarwcue) — Community Owner/Head Summoner. (rank 255)
Pebble (@Emmachibi) — Summoners/Members (rank 1)
Soup (@kya3685) — Summoners/Members (rank 1)
Rosie_FNAFG1rl (@izmouse) — Summoners/Members (rank 1)
Lark (@weep1ngwilIow) — Summoners/Members (rank 1)
@F4L53_FL4M1NG0 — Summoners/Members (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.