Second Era Interactive #34410947
Game studiosENgame restorationretro gamingUGC creation
Description
A personal project to remake or restore functionality & authenticity to some of my favourite classic games from the late 2000s that have been either long gone, long broken, or are no longer what they were while taking advantage of the modern engine features, plus creating new games I want to in this classic second-era format. All SEI games use a fixed-up 2008 character basis with modern feature support, and enhancements to the game's basic graphics to create a style of "How we thought the game would look if the graphics kept getting better". Featuring extended character customization such as gear items cosmetically appearing on your player, sword gear models appearing in place of the standard sword, etc, etc. I also create UGC items themed around this time period. Second Era Interactive is a passion project to see some of the true classic styled games in a modern technological standing, to preserve and bring back older now-inaccessible games in their authentic (but upgraded) forms.
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 21 Sept 2026, 03:01 | 28 | +1 |
| 30 Aug 2026, 13:36 | 27 | first reading |
Ownership
Owned by @Vuthakral as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
@Vuthakral — Owner / Developer (rank 255)
Brwok (@Lesser1Dog) — Second Era Enjoyers (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.