Cheap Clothes.inc #3444793
Game studiosENanimefashionclothing design
Description
We make Cool Clothes We make Anime Clothes We make all types of clothes >:)
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 14 Oct 2026, 23:46 | 206 | -1 |
| 3 Oct 2026, 22:53 | 207 | +1 |
| 13 Aug 2026, 11:22 | 206 | first reading |
Ownership
Owned by Defaulty (@King_Stoney) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
Defaulty (@King_Stoney) — Owner (rank 255)
elo (@19xelo) — Designer (rank 254)
Corridor (@thelastcorrid0r) — Customers (rank 1)
Tarocet (@MenacingArtist) — Customers (rank 1)
nahj (@pnbtank) — Customers (rank 1)
CRAZY_GAMERZ (@Jph0421) — Customers (rank 1)
Bless (@vbnmmmmmg) — Customers (rank 1)
LicasP (@TEST_NOOBMENINO) — Customers (rank 1)
kotix (@89_brayan) — Customers (rank 1)
smad (@WhipWhipwhip) — Customers (rank 1)
fortniteballin (@swift4clout) — Customers (rank 1)
CardOfBoard (@I_goodguy) — Customers (rank 1)
Faded (@IamnotOK9389) — Customers (rank 1)
AwesomeSauce (@xXAgent_DogeXx) — Customers (rank 1)
klik (@klikastic) — Customers (rank 1)
fadihdisciple (@s0sxke) — Customers (rank 1)
@ibetraykyle — Customers (rank 1)
Gallo (@bigfishybo_2) — Customers (rank 1)
Kaz (@Turkeyboi55pro) — Customers (rank 1)
Thomas (@ZombieGamer1701) — Customers (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.