Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
WarLight Studios

WarLight Studios #34533991

22
members (measured 25 Aug 2026, 12:31 UTC)
29 June 2024
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgaming studiocommunity rulesmoderation

Description

Welcome to WarLight Studios! Clothes and chat are enabled for all roles. Follow these rules to stay safe and avoid bans. Rules: 1. No bad words in chat (Kick) 2. Respect higher-ranking roles (Kick) 3. No advertising (Ban) 4. No spamming (Kick) 5. Be kind and respectful (Kick) 6. No cheating or exploiting (Permanent Ban) 7. Don’t share personal info (Warn/Kick) 8. Use English in chat (Kick) 9. No impersonating staff/players (Ban)

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
25 Aug 2026, 12:3122first reading

Ownership

Owned by user #2516949582 as measured.

Experiences

0
players in this group’s experiences right now
116
lifetime visits across 3 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

@V41CEFAN🥰 (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

GROUP HOLDER👌1
OWNER👑1
MR.ADMINISTRATOR🎫1
DONATOR💸2
Member22
FAN🥰18
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.