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lospash official group

lospash official group #34562380

47,824
members (measured 31 Aug 2026, 21:41 UTC)
4 July 2024
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgaming communityfan groupsocial

The lospash official group is a Roblox community categorized as a game studio. Created on July 4, 2024, it currently has 47,824 members. The group is not ownerless and does not hold a verified badge.

Description

the official lospash group!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
10 Aug 2026, 12:0547,824first reading

Ownership

Owned by GameH (@voiicyy) as measured.

Claimed by user #7306369645 — observed between sweeps, detected 10 Aug 2026, 19:33 UTC

Detection dates bound when a change was seen by this register, not when it happened.

Experiences

0
players in this group’s experiences right now
430
lifetime visits across 16 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

GameH (@voiicyy)lospash (rank 255)

Mrflimflam_fan (@lamihi_1)best people! (rank 1)

AfTon_ForLiFE (@lazul02)best people! (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

lospash1
BEST PEOPLE AS ADMIN!8
Member47,824
best people!47,819
Gäst:in0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.