Horo team #34573015
Game studiosENscriptinggame developmenttutorial
Description
Thanks for joining the grouplocal Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local player = Players.LocalPlayer local m1Event = ReplicatedStorage:WaitForChild("M1Event") local debounce = false UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.UserInputType == Enum.UserInputType.MouseButton1 then if debounce then return end debounce = true m1Event:FireServer() wait(0.5) -- cooldown between M1 attacks debounce = false end end)
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 14 Sept 2026, 07:22 | 20 | first reading |
Ownership
Owned by Horo (@Rvirk90) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
Horo (@Rvirk90) — Super sigma Owner (rank 255)
JuanWuzHere (@Dentrexokcdfiuiwsj) — Member (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.