Infernal Atelier #34596241
Game studiosENgame developmenthorror gamesfriend group
Description
Infernal atelier (or infernal studios) is a studio made out of a group of friends making games. this group originally was part of degetic studios,being a division of it owned by executioner,now its own group Currently we are working on an asymmetrical horror game based off the 2014-2019 era of roblox,more specifically the myths which iconized this era. i hope you have fun in this.. group (dont ask me how to have fun in a roblox group)
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 10 Aug 2026, 18:27 | 87 | first reading |
Ownership
Owned by YourLocalExecutioner (@andyyy0826) as measured.
Members we’ve seen
YourLocalExecutioner (@andyyy0826) — Founder (rank 255)
Zachy (@zachygamer1) — Co-Founder (rank 254)
Mad_Max (@i_god339) — Head Developer (rank 253)
Mizu (@ImF1nish) — Developer (rank 253)
Frosty (@luciyan32) — Staff (rank 252)
@Astronitch — Trusted Members (rank 2)
TheRedSensei (@reAlchoaskhan) — Trusted Members (rank 2)
Gecko (@Redlighting240) — Friends! (rank 1)
@TytuzGhonzalex — Friends! (rank 1)
Ice (@Arturomario23) — Friends! (rank 1)
niceloadoutplay2win (@KieferWasTaken) — Friends! (rank 1)
AWESOME_cagter (@arjunaa666Alt) — Friends! (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.