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Anti-Gamepasser Army (FTAP)

Anti-Gamepasser Army (FTAP) #34896846

11
members (measured 23 Aug 2026, 17:54 UTC)
2 September 2024
created (per Roblox API)
10 August 2026
first measured by this register

Description

This is a group dedicated to go against people who think their “better” with gamepasses in FTAP because they would 100% be dragged into the ocean without them!! Gamepasses include: Farther Reach Faster Escape The other ones dont count because they dont really affect gameplay in any way. This group also serves as a petition to remove gamepasses from the game so if you join, then you could be apart of hopefully a good change in the FTAP community. Reasons why gamepass sucks? Its very unfair to people who dont have them or cant even buy them, its also very op with the ability to fling as far as 2 map’s length if your lucky. So join if you want these game breaking passes to be removed, or you just hate people who abuse them! And if your a gamepasser reading this….. GET OUT!!!!!!!!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
19 Aug 2026, 10:5111first reading

Ownership

Owned by @SupCubz as measured.

Members we’ve seen

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Co Owner1
Gamepassers That Support1
Member11
Member8
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.