Clan Classes #34901591
Game studiosENgaming clanrole-based hierarchyteam coordination
Description
This is where you will find important information for your clan jobs around the clan! -------------------------------------------------------------- You can REARRANGE the rank if there are other people willing to TRADE positions _____________________________________________ if you need anything worked out with positions or need a position, talk to Hellfrozen_TFRowner! ★★★★★★★★★★★★★★★★★★★★★★★★ Each Job Info: Teaming/Learning: All you do is become better at the game with a few people at the temple! Recruiting: This is the most helpful job in the clan! It is the fastest way to rank all of us up! Scouting: Find Suspicious clan information with a group of people, YOU MUST CHECK IN WITH HELLFROZEN FOR THIS! Bounty Hunter: Find and slaughter the most hated people and clans in TFR! _____________________________________________PEOPLE WHO ARE ON BOUNTY! .
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 12 Sept 2026, 07:02 | 6 | first reading |
Ownership
Owned by Hades (@Jason36764) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
Hades (@Jason36764) — DJ Hades 🎶 (rank 255)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.