United Nаtions Spаce Command #34910864
Game fan groupsENHaloRoleplayMilitary
Description
Status: In-Progress UNSC (Halo 2/3 Era) This group is an independent extension of HaloCommunity, created to give members a true “next step” in the Halo genre without inherited ranks or staff power. Everyone starts fresh, and everyone earns their way. We focus on the classic Halo military/UNSC experience, inspired by the Halo 2 and Halo 3 era. Our goal is to appeal to players who enjoy Halo-themed roleplay, combat operations, UNSC structure, missions, and faction-style gameplay. Whether you’re a fan of immersive military RP, classic Bungie-era vibes, or cooperative squad-based action, this group is designed to deliver that experience. We aim to build a community where players can enjoy structured UNSC gameplay, team-based missions, and long-term progression — all without the usual power carryover or unfair systems found in many groups.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 10 Aug 2026, 20:25 | 33 | first reading |
Ownership
Owned by Drage (@drageshadorn) as measured.
Members we’ve seen
Drage (@drageshadorn) — Security Council Chairman (rank 255)
Linacio (@gunski23) — Pending (rank 1)
EchoKaddin (@IEchoKaddinI) — Pending (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.