DarkOnyx Family #34946279
Game studiosENgame developmentfamily friendlycommunity
Description
~~ Welcome to the DarkOnyx Family Community! Where we make Fun Games for you to Play ~~ ~ Please Report Any Bugs in any games we make ~ ~ Credits : Sprunki, 3D, Roleplay, Simulator, Engaging, Fun, Entretaining, Family Friendly. ~
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 22 Aug 2026, 17:20 | 466 | +1 |
| 20 Aug 2026, 23:20 | 465 | +1 |
| 20 Aug 2026, 21:22 | 464 | +1 |
| 19 Aug 2026, 09:10 | 463 | +1 |
| 16 Aug 2026, 19:21 | 462 | +1 |
| 16 Aug 2026, 13:40 | 461 | +1 |
| 13 Aug 2026, 19:20 | 460 | -1 |
| 12 Aug 2026, 07:01 | 461 | +1 |
| 12 Aug 2026, 05:10 | 460 | +1 |
| 12 Aug 2026, 01:20 | 459 | +2 |
| 10 Aug 2026, 12:04 | 457 | first reading |
Ownership
Owned by DarkOnyx (@DarkOnyxStudios) as measured.
Claimed by user #8046739803 — observed between sweeps, detected 10 Aug 2026, 19:38 UTC
Detection dates bound when a change was seen by this register, not when it happened.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
DarkOnyx (@DarkOnyxStudios) — [👑] OWNER [👑] (rank 255)
ScaryBaboon_gubbyDev (@ScaryBaboon_GubDev) — 🧰 Member 🧰 (rank 30)
W_Bingy (@BingyStudios) — 🧰 Member 🧰 (rank 30)
Grox_joaots77 (@joaots77) — 🧰 Member 🧰 (rank 30)
Theotox (@DeviLCaT_Theotox) — 🧰 Member 🧰 (rank 30)
R3al0r3nSprunk1_DX (@King_oren26) — 🧰 Member 🧰 (rank 30)
ZOMG_Domi2 (@D1amondOverseer) — 🧰 Member 🧰 (rank 30)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.