SPΑRΤΑ #34970759
Game studiosENhistoricalmilitaryancient civilizations
Description
𝗦𝗣𝗔𝗥𝗧𝗔 "Either with this or on this." Step into the world of ancient Sparta, a city-state renowned for its unmatched discipline, rigorous military training, and fierce independence. Sparta was a society defined by its commitment to military excellence and communal living. Governed by a unique system of dual kingship, Sparta was led by two royal families—the Agiads and the Eurypontids—whose kings ruled alongside elected ephors and a council of elders known as the gerousia. This system balanced power, ensuring a robust and resilient governance structure. Experience the indomitable spirit of Sparta and delve into the heart of a civilization where discipline and valor were not merely ideals but the very essence of life. Embrace the legacy of a society that prized strength, honor, and unity above all. Areté and courage await in the land of Sparta!
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 12 Sept 2026, 06:06 | 2 | first reading |
Ownership
Owned by @Holland_Holder as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
@Holland_Holder — Leonidas I Agiad (rank 255)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.