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The Unified Monarchy of Arisawa and Regrecivia

The Unified Monarchy of Arisawa and Regrecivia #35056773

228
members (measured 31 Aug 2026, 21:17 UTC)
9 October 2024
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENPvPRoleplayMilitary

Description

Welcome to AE ( Arisawa Empire ) -INFORMATION- Put AE in your display name in order to represent that you are in our group. You can either place AE in the first, middle, last of your username here are examples: ( user )_AE AE_( user ) Top 10 Pvpers ( Kill them by order and you rank up in the list ) Koepka (1) (2) Boyo(3) Sasuke_AEv(4) Lux (5) Shab (6) (7) jester(8) bob(9) Gojo 10) -RULES- 1 - In order to receive ranks you have to show you are worthy and do what is listed below. 2 - No attacking allies 3 - No defending/protecting enemies 4 - Respect higher ranks and follow the rules of our kingdom 5 - no disrespecting / harassing fellow members of our community 6 - proceeding to break this rules can result in bans/strikes 3 strikes = detainment or ban 1 warning = if you keep on breaking the rules it will lead to strikes

Written by the group; not a statement by this register.

Membership history

Growth

228229228.512 August 2026 — 229 members16 August 2026 — 228 members12 August 202616 August 2026
2 measurements spanning 4 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 228–229 and does not start at zero.
Measurement log — every members count we have recorded
Measured (UTC)MembersChange
16 Aug 2026, 09:05228-1
12 Aug 2026, 01:15229first reading

Ownership

Owned by BOYO (@Carsonthebobbo6) as measured.

Experiences

0
players in this group’s experiences right now
1,286
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

BOYO (@Carsonthebobbo6)The Vicious Emperor Who faces no defeat. (rank 255)

ProducerPlayss (@oscarthedragan394)Allied Leaders / Allied clans Trustworthy forces. (rank 51)

TDS_Dread (@Dreaded_Ambition)Allied Leaders / Allied clans Trustworthy forces. (rank 51)

TE_ShadowBacon (@flashlighting3747465)Allied Leaders / Allied clans Trustworthy forces. (rank 51)

TDT_Hydra (@noilliro)Allied Leaders / Allied clans Trustworthy forces. (rank 51)

Fries (@HotPotatoChips17)infantry combatant (rank 32)

Splits (@knightshadowsonic)low serviced infantry combatant (rank 20)

TCL_Draconic (@r1chard2021)Novices (rank 2)

froyo (@4rooyo)Novices (rank 2)

AR3 (@Gstar510)Novices (rank 2)

TEB_Mugged (@BlestOscar441)Pending / Enemies (rank 1)

@vivrictxPending / Enemies (rank 1)

Mr_babyoil (@pro80613)Pending / Enemies (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

The Vicious Emperor Who faces no defeat.1
.0
The Almighty Imperial General1
The Vigorous imperial lieutenant general1
Courageous major General0
Lieutenant Commandants0
The Chivalrous Commandants Thy who face no fear.3
Sergeant2
Counselor1
Personal assistance of the esteemed imperial Queen1
Royal Superior Guards of the Imperial Arisawa Empire0
Stratergiest1
-- HIGH RANKS --0
Hiring Manager / Ally / Enemies / Manager2
Music Man0
Allied Leaders / Allied clans Trustworthy forces.7
Clothing designer of the imperial Arisawa0
Establisher / Builders0
Units0
Farmers / Food providers1
infantry combatant8
low serviced infantry combatant8
ALT ACCOUNTS18
Trainees34
Detainment1
FRIENDS!1111!1!112
Novices106
Member229
Pending / Enemies31
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.