SRP Group #35057036
Game studiosENroleplaygaming rulescommunity guidelines
Description
Respect All Members 🤝✨ Treat everyone with respect and courtesy. Personal attacks, harassment, or discriminatory language will not be tolerated. No Meta-Gaming 🚫🔍🧠 Do not use out-of-character knowledge in character. This includes information from other players or outside the game. No Power-Gaming 🚫💪🏆 Do not force actions on other players or create unrealistic situations where your character is invincible. Stay In Character (IC) 🎭🗣️ Always remain in character in designated roleplay areas. Use appropriate channels for out-of-character (OOC) discussions. Roleplay Realistically 🌍🔮 Maintain realistic behavior and actions for your character within the roleplay setting. No Spamming 📵🔔❌ Avoid spamming messages, emojis, or links in any channel. Use Appropriate Channels 🗂️🔗 Keep conversations and roleplay content in their designated channels.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 15 Sept 2026, 04:56 | 3 | first reading |
Ownership
Owned by Elijah (@dfiljdnsovnokdns) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
Elijah (@dfiljdnsovnokdns) — CEO (rank 255)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.