Losideon's #35171611
Game studiosENgame developmentbeginner friendlycommunity interaction
Description
Hi there! I'm Losideon, and my friends and I like to make games here. I mostly try to make fighting games and stuff like that, but you'll still find variety. I'm not a very good developer, even though I try really hard. I'm still starting out, so if you'd like to give me any tips on developing then feel free to comment on the group wall! You can also suggest what game to make next on there, and just talk to people. Giveaways every 2 MONTHS on the 15th! Rules: -No swearing or crude humor -No scamming (includes advertising games, websites, media, etc. if ya wanna advertise a game talk to an admin or me)
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 16 Sept 2026, 11:35 | 12 | first reading |
Ownership
Owned by Losideon (@DeluxeMaestro) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
Losideon (@DeluxeMaestro) — Losideon (rank 255) terminated
Idk (@KalexT19) — Friends (rank 254)
Meteor_lord (@KRBSONIC93) — Fellow Member (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.