Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
LXN Customs

LXN Customs #35252928

414
members (measured 15 Oct 2026, 02:37 UTC)
26 November 2024
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENcustom assetsER:LCroleplay

Description

LXN Customs was released on June 12, 2026 and is focused on delivering high-quality custom assets for ER:LC servers and other communities, focused on improving your departments, businesses, roleplays, and communities as a whole. We provide low prices with unmatched quality and customer service, providing some of the best assets.

Written by the group; not a statement by this register.

Membership history

Growth

414429421.511 August 2026 — 429 members12 August 2026 — 428 members17 August 2026 — 427 members21 August 2026 — 426 members23 August 2026 — 425 members23 August 2026 — 424 members26 August 2026 — 423 members31 August 2026 — 422 members1 September 2026 — 421 members3 September 2026 — 420 members8 September 2026 — 419 members13 September 2026 — 418 members20 September 2026 — 417 members26 September 2026 — 416 members4 October 2026 — 415 members14 October 2026 — 414 members11 August 202614 October 2026
16 measurements spanning 65 days, net -15. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 412–431 and does not start at zero.
Measurement log — every members count we have recorded
Measured (UTC)MembersChange
14 Oct 2026, 12:40414-1
4 Oct 2026, 11:21415-1
26 Sept 2026, 19:48416-1
20 Sept 2026, 17:31417-1
13 Sept 2026, 05:16418-1
8 Sept 2026, 09:10419-1
3 Sept 2026, 15:34420-1
1 Sept 2026, 03:53421-1
31 Aug 2026, 04:11422-1
26 Aug 2026, 21:31423-1
23 Aug 2026, 20:26424-1
23 Aug 2026, 17:01425-1
21 Aug 2026, 02:36426-1
17 Aug 2026, 09:42427-1
12 Aug 2026, 02:24428-1
11 Aug 2026, 00:13429first reading

Ownership

Owned by ECHOLXN (@echolxn) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
25
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

ECHOLXN (@echolxn) — Executive (rank 255)

Bradford (@HolsterJr10) — Customer (rank 1)

Liquid (@VibingLiquid) — Customer (rank 1)

Alfie51m (@alfierj) — Customer (rank 1)

fwaiyburid (@FaultyDanny_boy) — Customer (rank 1)

Trent (@RenownedTr3nt) — Customer (rank 1)

Austri (@pummelgaza) — Customer (rank 1)

George (@ProjectGeorgeGamer) — Customer (rank 1)

burger (@lylydefoe7) — Customer (rank 1)

Jay (@jellomix1) — Customer (rank 1)

spirit (@FireGod_BeastGaming) — Customer (rank 1)

unal1ved (@unal1v3d_15) — Customer (rank 1)

6767 (@Dumwaystodie34) — Customer (rank 1)

CALLUMCJ (@cjcallum1234) — Customer (rank 1)

Damian (@Im4Vision) — Customer (rank 1)

2x_kelvin (@KELVIN124FH) — Customer (rank 1)

Error4O4 (@quicknick08) — Customer (rank 1)

@Washawayallworries — Customer (rank 1)

@Visualzzz_z — Customer (rank 1)

Noslny (@fr0styxxzz) — Customer (rank 1)

PrePurple (@Sheriff_Rising) — Customer (rank 1)

Bean (@BeanSypher) — Customer (rank 1)

Noyou (@CoolCadetteCOOLEST) — Customer (rank 1)

Cookie (@Cookiemonsterlogan01) — Customer (rank 1)

idk (@gillboos) — Customer (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Executive1
Executive Board1
High Rank Team0
Support Team0
Design Team0
Member428
Customer426
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.