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Proxima Industries & Studios

Proxima Industries & Studios #35325376

25
members (measured 28 Aug 2026, 07:12 UTC)
15 December 2024
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENclothing designgame developmentroleplay

Description

Proxima Industries and Studios is a roblox clothing and game studio, mostly focused on clothing, we are working on a series called Starbase Roleplay set on Space stations & More, not just space stations

Written by the group; not a statement by this register.

Membership history

Growth

23252412 August 2026 — 23 members28 August 2026 — 25 members12 August 202628 August 2026
2 measurements spanning 16 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 23–25 and does not start at zero.
Measurement log — every members count we have recorded
Measured (UTC)MembersChange
28 Aug 2026, 06:1825+2
12 Aug 2026, 03:1723first reading

Ownership

Owned by Goober (@Stormy_7667) as measured.

Experiences

0
players in this group’s experiences right now
1,486
lifetime visits across 4 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

Goober (@Stormy_7667)Owner (rank 255)

GAOS_Buddy (@Groupholder_Buddy)Mod (rank 254)

Le_Pal (@Le_Pal0)Guests (rank 250)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Mod8
Guests16
Member25
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.