NonInTheScriptST #35332867
Game studiosENgame developmentindie gamescommunity
Description
We make Games Yeah
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 22 Aug 2026, 21:13 | 374 | -1 |
| 10 Aug 2026, 20:01 | 375 | first reading |
Ownership
Owned by Savxge (@faiddzzid) as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
Savxge (@faiddzzid) — Owner (rank 255)
xTioTriangulo (@noyEnzo4) — Ownerr (rank 254)
ScrappyFish (@ScrappyFish8928) — Admin (rank 150)
Pinkie (@Thatpinkgamer35) — Content Creators (rank 30)
THO_Goku (@TailsA1982) — Tester (rank 25)
D4rkSyler (@Aaronfre300) — Tester (rank 25)
@notshpinat — Tester (rank 25)
Panic Betrayer (@Pan1cBetrayer) — Contributor (rank 14)
Yippic (@paisarnj) — Contributor (rank 14)
@Bigbrainguy2009 — Contributor (rank 14)
Divine (@DivineBytee) — Contributor (rank 14)
Xantesha (@Xanteshaxt) — Contributor (rank 14)
Scepter (@Defnotzesy24K) — Contributor (rank 14)
Smile (@roycemp) — Contributor (rank 14)
AddNewAcc_NotTilte (@TVgaming_720) — Member (rank 1)
Gritva (@absoluHem) — Member (rank 1)
Solid (@sirmimmm) — Member (rank 1)
Hunter (@plaga1408) — Member (rank 1)
Elinsano (@UnInsano_24) — Member (rank 1)
Nikovfx (@RUSHTM234) — Member (rank 1)
zena (@zenadevs) — Member (rank 1)
ZEP (@void_guy25) — Member (rank 1)
Dev_TH (@PerfectPlayer21321) — Member (rank 1)
Broski (@TrueBroski_Oficial) — Member (rank 1)
Epic (@adamqohafi) — Member (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.