Legends of IV #35353172
Game fan groupsENSFOTH IVWeapon RankingDuel Evaluation
Description
Welcome to Legends of IV. SFOTH IV Players will be ranked by their skill with SFOTH IV weapons! To get ranked, you must be tested by dueling an evaluator in Death Before Dishonor. Your rank will be chosen depending on the duel performance. If you are placed in the honored rank then you can still be ranked. But you have to do atleast one evaluation. {H} Honored ⚔︎ Honorary rank. {0} Follower ⋆ Unranked player. {1} Learner ✧ A new player, still has a lot to learn on SFOTH IV {2} Regular ✮ Average SFOTH IV player/streaker with some knowledge about the SFOTH IV tools. {3} Great ✶ Advanced SFOTH IV players with streaking skill. {4} Elite ✷ SFOTH IV pro's {5} Legendary ✹ Experts of SFOTH IV. {6} Telamon ✺ These players are the best of the best. {7} Overlord ✵ The best SFOTH IV player. People in Telamon can fight for this rank. Only one can hold it. Inspired by FRL by @SmoresIV
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 15 Oct 2026, 18:36 | 1,477 | +1 |
| 15 Oct 2026, 09:05 | 1,476 | +1 |
| 14 Oct 2026, 05:45 | 1,475 | -1 |
| 10 Oct 2026, 14:34 | 1,476 | +2 |
| 9 Oct 2026, 03:07 | 1,474 | -1 |
| 5 Oct 2026, 22:27 | 1,475 | +1 |
| 4 Oct 2026, 12:21 | 1,474 | -2 |
| 3 Oct 2026, 21:46 | 1,476 | +1 |
| 3 Oct 2026, 12:32 | 1,475 | -1 |
| 3 Oct 2026, 00:28 | 1,476 | +2 |
| 1 Oct 2026, 02:27 | 1,474 | +1 |
| 29 Sept 2026, 03:37 | 1,473 | +2 |
| 28 Sept 2026, 07:08 | 1,471 | +1 |
| 25 Sept 2026, 21:08 | 1,470 | +1 |
| 24 Sept 2026, 03:48 | 1,469 | -1 |
| 22 Sept 2026, 07:03 | 1,470 | +2 |
| 21 Sept 2026, 09:33 | 1,468 | +2 |
| 20 Sept 2026, 09:41 | 1,466 | +1 |
| 15 Sept 2026, 18:36 | 1,465 | +1 |
| 15 Sept 2026, 01:37 | 1,464 | first reading |
Ownership
Owned by @LegendsOfIV as measured.
Changed hands 1 time
Transferred from user #312396449 to user #7965210658 — observed between sweeps, detected 21 Aug 2026, 06:49 UTC
Detection dates bound when a change was seen by this register, not when it happened.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
ALEX_SOZE (@ALEXX_SOZE) — {O} Owner 👑 (rank 255)
@LegendsOfIV — {O} Owner 👑 (rank 255)
Sophie (@IuaSophie) — {S} Admin🛡️ (rank 253)
Jasmin (@Jqsminx) — {S} Evaluator ≛ (rank 12)
Dominicksmile123 (@DominickSmile123) — {H} Honored ⚔︎ (rank 11)
@ilikestreaking — {H} Honored ⚔︎ (rank 11)
@37rx — {H} Honored ⚔︎ (rank 11)
KILLA (@KilledInsanity) — {H} Honored ⚔︎ (rank 11)
KILLS (@killcollected) — {H} Honored ⚔︎ (rank 11)
woot (@Woot_Noot) — {H} Honored ⚔︎ (rank 11)
@flawlessdeathman — {H} Honored ⚔︎ (rank 11)
@M0PPN — {H} Honored ⚔︎ (rank 11)
@Mexican_Meats — {H} Honored ⚔︎ (rank 11)
@bretty — {H} Honored ⚔︎ (rank 11)
Over_Lord (@AdrianMPC) — {H} Honored ⚔︎ (rank 11)
fadedman99 (@FadedWrath) — {H} Honored ⚔︎ (rank 11)
@TheShadowOfStreaking — {H} Honored ⚔︎ (rank 11)
Talented (@1r_ai) — {H} Honored ⚔︎ (rank 11)
@brickmastur — {H} Honored ⚔︎ (rank 11)
MASTERDIGNITY (@coolekan102) — {H} Honored ⚔︎ (rank 11)
pink (@pinkgirl101010) — {H} Honored ⚔︎ (rank 11)
@ImperialStrategist — {H} Honored ⚔︎ (rank 11)
Corbin (@Corbin368) — {H} Honored ⚔︎ (rank 11)
@Iinterss — {H} Tournament winner 🏆 (rank 10)
many (@many1671) — {6} Telamon ✺ (rank 7)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
UGC items by this group
UGC catalogue items this creator made, by favourites — measured, over the catalogue depth Roblox exposes.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.