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Team Sp00ky

Team Sp00ky #3540991

9
members (measured 2 Nov 2026, 16:02 UTC)
16 October 2017
created (per Roblox API)
10 August 2026
first measured by this register

Game fan groupsENhorror themesocial group

Description

This is the Sp00kiest group of them all. These people are really Sp00ky and love playing Sp00ky games. Being Sp00ky is our main Priority. Join here to be Sk00ky You need to have been Sp00ked on a game or have a Sp00ky Skin. ---------------------------------------------------------------------------------------- If you want to rank up, Just message me and I'll reply to your message as soon as I get the time to. --------------------------------------------------------------------------------

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
18 Oct 2026, 19:149first reading

Ownership

Owned by FaZe_Tohmi (@Timmmnothy) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
135
lifetime visits across 2 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

FaZe_Tohmi (@Timmmnothy) — Vibe Master (rank 255)

NightSky (@Commander_NightSky) — Gh0sts (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Vibe Master0
Sp00kiton0
Devel0pers0
Member9
Gh0sts0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.