Ballistic Bones Studios #35492284
Game studiosENgame studiofuture legendscommunity hub
Description
Welcome to Burnt Log Studios! We’re an independent Roblox game studio fueled by creativity, teamwork, and passion for building unforgettable experiences. Burnt Log Studios is all about taking simple ideas, sparking them with imagination, and turning them into something bigger than the sum of its parts. Our first major project, Future Legends, is a bold step into a new kind of Roblox gaming — combining strategy, skill, and community to create a game where players can rise and leave their mark as legends. This community is where it all begins. Here, you’ll find updates, sneak peeks, development logs, and a place to connect with fellow players and creators. Whether you’re here to play, support, or contribute ideas, you’re officially part of the Burnt Log family. Stay tuned — the fire has just started.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 14 Sept 2026, 11:39 | 2 | first reading |
Ownership
Owned by user #3863344030 as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
KardkidR (@Wapiti123x) — Member (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.