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Lobster Entertainment

Lobster Entertainment #35504508

25
members (measured 16 Oct 2026, 19:51 UTC)
17 January 2025
created (per Roblox API)
10 August 2026
first measured by this register

Membership history

Growth

21252318 August 2026 — 21 members31 August 2026 — 22 members1 October 2026 — 24 members16 October 2026 — 25 members18 August 202616 October 2026
4 measurements spanning 60 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 20–26 and does not start at zero.
Measurement log — every members count we have recorded
Measured (UTC)MembersChange
16 Oct 2026, 19:5125+1
1 Oct 2026, 18:0424+2
31 Aug 2026, 15:1222+1
18 Aug 2026, 03:5621first reading

Ownership

Owned by @L0BSTER_GAME as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
12,262
lifetime visits across 4 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

@L0BSTER_GAME — member (rank 255)

moon (@The_MoonLevel) — developer (rank 254)

You (@firebreather639) — owner (rank 1)

moon (@testaccount349589) — owner (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

member1
developer2
Member21
owner18
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.