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SLUMTOWN

SLUMTOWN #35566844

6
members (measured 22 Sept 2026, 18:56 UTC)
31 January 2025
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENroleplayingdystopianimprovisation

Description

Official SLUMTOWN community server SLUMTOWN is a roleplaying game built around dynamic player interactions and improvisation. Work together or tear each other apart through your actions to tell a story in a dystopian city. The world is dead, or close enough. War, ideology, and the failure of grand experiments have carved a scar across the earth. Fragile democracies came and went. Civilization as it was once known is buried beneath ash and rust. In its place stand three power blocs, each an empire of ideology and war, locked in a perpetual war.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
31 Aug 2026, 20:396first reading

Ownership

Owned by user #1272167594 as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

Ant (@PreciousILoveTacos) — nekromancer (rank 3)

Forsyn (@DB878E348B084BF4B36) — nekromancer (rank 3)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

group holder1
nekromancer4
respected fellow0
Member6
foolish1
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.