[GYPLA GH]贵阳军区警备司令部|Headquarters of GYMR #35585372
RoleplayZHmilitary roleplaysimulationorganization
Description
贵州贵阳军区警备司令部-Guizhou Guiyang Military District Garrison Command 加入请参与每月季度招募,后续参与学院培训即可成为对应职位成员!期待你的加入。 警备司令部介绍: 警备司令部是一般设有精干的领导和办事机构,下辖警备部队、分队。主要职责是:统一领导辖区内的警备工作,组织实施军风军纪的检查纠察,协助地方维护社会治安等。中央军事委员会2013年9月发布的《中国人民解放军警备条令》规定:省军区(卫戍区、警备区)负责组织实施所在城市的警备工作,担负警备任务的军分区(警备区)负责组织实施本区域的警备工作,对外称警备(卫戍)司令部。省军区(卫戍区、警备区)首长、担负警备任务的军分区(警备区)首长,兼任警备司令部首长,对警备工作负领导责任。 警备司令部的职责所在: 警备司令部的职责包括:贯彻执行警备工作法规制度,组织落实上级关于警备工作的指示和要求;掌握警备工作情况,分析警备工作形势,部署安排警备工作;组织实施对外出军人、军车的检查纠察,维护外出军人合法权益;指导驻军单位开展外出军人、军车遵纪守法方面的宣传教育;协调有关部门处理涉及警备工作的有关事项,协助地方公安机关交通管理部门处理军车交通事故和纠纷;组织实施临时警戒勤务;明确驻军季节换装的时间和要求;领导警备纠察分队,管理警备临时看管场所,组织警备纠察分队勤务训练;根据警备执勤任务需要,决定警备工作人员携带武器、警备器材等。世界大多数国家军队,在驻扎部队较多的城市或地区设有负责领导警备工作的机构,编有专门的执勤部队、分队,但机构名称、编制与任务不尽相同。
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 11 Aug 2026, 07:30 | 27 | first reading |
Ownership
Owned by Zemech_Zupobo (@PARROTAC916) as measured.
Members we’ve seen
Zemech_Zupobo (@PARROTAC916) — ★Group Holder & Development Team★ (rank 255)
Zetech_CoDev (@Zubopo) — Zubopo-开发者团队-Development Team (rank 254)
Henry (@SuMengXuan) — 管理指挥层—警备司令部副部长|Vice Minister (rank 251)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.