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epicishh studios

epicishh studios #35662149

15
members (measured 22 Aug 2026, 21:28 UTC)
22 February 2025
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentbuild islandcommunity suggestions

Description

welcome to epicishh studios! we make cool build island games Q: Why play your games? A: me, the owner, and the co-owner, are the only ones who develop these games. however, we make sure you are getting the highest quality content possible. if you want to suggest an update, go to the group wall. Q: Can I suggest game ideas too? A: Of course! Just suggest it in the group wall!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
11 Aug 2026, 17:2815first reading

Ownership

Owned by user #1641109571 as measured.

Experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

Crystal (@imvoid456)administrator (rank 251)

primos (@1snaill)special guest (rank 3)

CheeseMan_lol (@troy19801)special guest (rank 3)

Normal_Player (@van0623)players (rank 2)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

epicishh1
co-owner1
developer0
head administrator1
administrator1
frens1
special guest5
players4
Member15
awaiting role1
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.