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CAUTION! Game Development

CAUTION! Game Development #35739711

251
members (measured 13 Oct 2026, 19:12 UTC)
13 March 2025
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmenttesting sessionsdiscord server

Description

Main Development group for upcoming project. DC Server and everything being worked on.. Will post any public testing sessions here.

Written by the group; not a statement by this register.

Membership history

Growth

251252251.510 August 2026 — 252 members9 October 2026 — 251 members10 August 20269 October 2026
2 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 251–252 and does not start at zero.
Measurement log — every members count we have recorded
Measured (UTC)MembersChange
9 Oct 2026, 13:06251-1
10 Aug 2026, 21:53252first reading

Ownership

Owned by None (@lHatedMyseIf) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

None (@lHatedMyseIf) — Project Leader (rank 255) terminated

Vpx (@tomy171tony500) — Development Team (rank 210)

Noob (@Jaheimclay7372723772) — Members (rank 1)

Lemon (@NeonCruiser) — Members (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Project Leader1
Lead Development Team0
Development Team1
Game Contributors0
Testers0
Member252
Members250
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.