Flares Family; Archives #35881582
Community & socialENdigital preservationcommunity archivesmedia recovery
Description
Project Overview: This project is dedicated to retrieving and preserving lost or forgotten media related to the Flares family, including games, images, accounts, and other digital content that has been lost over time. The goal is to track down and reclaim as much of this material as possible, spanning from the very first rendition of the Flares in 2021 to the later developments, including The Flares Reborn. If you have any media, information, or resources related to the Flares family that you'd like to contribute or share, we’d love to hear from you! Whether it’s old games, images, accounts, lore, or even small pieces of forgotten history, every bit helps us in our mission to recover and preserve the legacy of the Flares family. Please join our communications server to get involved, discuss your findings, and connect with other passionate fans who are equally dedicated to restoring this lost media.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 12 Aug 2026, 17:26 | 2 | first reading |
Ownership
Owned by Daniel (@Daniel_Flares) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
Daniel (@Daniel_Flares) — Owner (rank 255)
@0P2D — Member (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.