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TheMisterEl Company(Mrl.Co)

TheMisterEl Company(Mrl.Co) #35903828

8
members (measured 13 Oct 2026, 19:25 UTC)
22 April 2025
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmententertainmentcommunity

Description

community focused on making games and entertainment. Be a member of our company and get the badge of a true (Mrl).

Written by the group; not a statement by this register.

Membership history

Growth

787.511 August 2026 — 7 members29 September 2026 — 8 members11 August 202629 September 2026
2 measurements spanning 49 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 7–8 and does not start at zero.
Measurement log — every members count we have recorded
Measured (UTC)MembersChange
29 Sept 2026, 14:298+1
11 Aug 2026, 21:367first reading

Ownership

Owned by MrlMisterio (@EnzoPlayer01) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
203
lifetime visits across 2 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

MrlMisterio (@EnzoPlayer01) — MisterEl (rank 255)

Yexnias (@zYexnias_y) — M.R.L (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

MisterEl1
MisterEl²1
Membro7
M.R.L5
Visitante0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.