ZeroheartWCUE'S NPC Hunters #35907882
Description
RULES: 1. BE KIND to EVERYONE. Even if they're new and don't know what they're doing. 2. DO NOT rage NPCs without my permission. 3. Always keep head turning off, turn off music and always (unless stated) turn off role. 4. Do not go alone when hunting for a/ dangerous NPC/NPCs. 5. If you are new, tell us upon joining. You may be carried by an EXP hunter in hunts. 6. Do NOT summon ANY dangerous NPCs without my permission. 7. Do not talk unless you have to in summons. 8. NEVER beg to get a special role. If you participate in more than one hunt, I can think about making you a full hunter if you are inexp or an EXP hunter if you are a regular member. 9. Do not beg for the moderator rank. That is not how it works- instead, I make some applications and you must be an EXP hunter. I will then audition you. 10. If you are a regular member, LISTEN TO THE MODERATORS OR I. 11. If a moderator breaks ANY of these rules, do not tell another moderator, tell ME. 12. Make sure to have fun !!
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 28 Aug 2026, 07:38 | 10 | first reading |
Ownership
Owned by zero (@MinSuga050903) as measured.
Members we’ve seen
zero (@MinSuga050903) — ZeroheartWCUE (rank 255)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.