Reality's Incorporation #35922487
Game studiosENkillstreaklore-basedsword combat
Description
I've been making a killstreak game it will be heavily lore based the lore is what will make the game up. ----------- Players will be using the first sword you find at spawn for free to gain kills and stronger swords the power scale is damage based with a different swirl in a killstreak game you'll be able to dash just know the dashes will be limited. ---------- The lore is down below please check out the discord server the lore should be there this is just a ruff draft ---------- "In the vastness of the dark void there was one god who had unforeseen power the god was capable to create the whole universe where the world of killstreak Swords Ultimate Ascension was created after the creation of the universe was complete the god planned to make a god the name of the god was the god of origin Azi the god was capable of looking over the universe the main universe..."
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 15 Aug 2026, 08:08 | 7 | first reading |
Ownership
Owned by Reality (@RealitySky23) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
Reality (@RealitySky23) — Owner (rank 255)
SinsearsI (@ShakewelII) — Tester (rank 2)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.