UrbSec #36026370
Game studiosENindie developmentroleplayimmersive storytelling
Description
URBSEC is a passionate team of friendly indie developers who came together with a shared love for immersive storytelling and creative gameplay. With a deep appreciation for community-driven experiences, they’ve set their sights on redefining the roleplay genre by crafting a unique game that blends country charm with futuristic depth. Their debut project is a world where rustic township life meets sleek technology — a place where players can build homesteads, run businesses, form alliances, and shape their own destinies in a living, breathing environment. Every detail, from the texture of dirt roads to the hum of distant tech, is designed with care, delivering unmatched immersion and interactivity. Driven by the philosophy of "player-first design," URBSEC aims to create systems that are intuitive yet deep, with roleplay mechanics that support creativity and collaboration.
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 14 Sept 2026, 12:18 | 7 | -1 |
| 20 Aug 2026, 07:40 | 8 | first reading |
Ownership
Owned by @quietplains as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
@quietplains — Team Manager (rank 255)
Alu (@AlureonTime) — UrbSec Team (rank 5)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.