Evergreen Valley Hospital #36094260
RoleplayENmedical roleplayhospital simulationcommunity group
Description
🏥 Welcome to Evergreen Valley Hospital. Our promo-based staff provides realistic healthcare. We use the community group platform to stay safe and organized. Join us for shifts, trainings, and emergencies. 🌿 Evergreen Valley Handbook (rules): 1. No trolling or messing around during a shift. 2. Respect all patients and staff members. 3. Stay in character unless you're private messaging someone. 4. No unrealistic behavior during shifts. (ex. pretending to be a zombie, etc). 5. Use proper language and grammar during a shift. 6. Staff must follow their assigned rules. 7. Do not impersonate other roles. If any of these rules are violated, you will recessive a warning or kick. The full handbook is located our YouTube page, it addresses more detail into these guidelines as well as in depth descriptions of each role in our server.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 16 Aug 2026, 05:53 | 8 | first reading |
Ownership
Owned by cheetoe (@unicornk7s6) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
cheetoe (@unicornk7s6) — Owner (rank 255)
Monica (@Ashfrosting) — Executive | T10 (rank 254)
Camila (@Cami1236749) — General Staff | T1 (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.