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Vib-Ribbon Vib Chaos Official

Vib-Ribbon Vib Chaos Official #36101559

53
members (measured 27 Aug 2026, 01:14 UTC)
12 June 2025
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgamingpvpcomedy

Description

The official group for Vib-Ribbon: Vib Chaos, a comedy PvP game created by JJVSuper based off of Vib-Ribbon. GAME: https://www.roblox.com/games/18833402249/ Follow Roblox's Terms of Service and Community Guidelines. Do NOT ask for higher ranks. Please. Scam links will not be allowed here. If you believe in Spawnism, you are not welcome on this community, nor the game. The name of the cult itself, as well as "Praise the Spawn!" are blacklisted despite the drama dying down. Have fun.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
12 Aug 2026, 00:2453first reading

Ownership

Owned by JJVUltima (@JJVSuper) as measured.

Members we’ve seen

JJVUltima (@JJVSuper)Game Creator / Group Owner (rank 255)

FireDavidBaszuckiNow (@chartreusecomet)polygonal vector (rank 3)

bigredcat (@Jaynorf_12345a2)Donor (rank 2)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Game Creator / Group Owner1
Developer2
Administrator3
Moderator1
Dormant Account0
IRL Friend0
Contributor1
polygonal vector1
Donor6
Member53
Vibri42
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.