Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Haz Gamer Fan Group

Haz Gamer Fan Group #3733849

101
members (measured 12 Oct 2026, 16:08 UTC)
2 January 2018
created (per Roblox API)
10 August 2026
first measured by this register

Membership history

Growth

100101100.521 August 2026 — 100 members1 September 2026 — 101 members21 August 20261 September 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 100–101 and does not start at zero.
Measurement log — every members count we have recorded
Measured (UTC)MembersChange
1 Sept 2026, 02:14101+1
21 Aug 2026, 20:11100first reading

Ownership

Owned by Haz (@Haz_Gamer) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

Haz (@Haz_Gamer) — Owner (rank 255)

Lewis (@LettersAloud) — Member (rank 1)

Cristinasageatamea (@xWruust) — Member (rank 1)

real_ummet (@ummetfan) — Member (rank 1)

coconut (@thisiskoko) — Member (rank 1)

POTATOLESS (@K0IS3R) — Member (rank 1)

Hellscaper_gold (@Bengodmusic) — Member (rank 1)

Eddy (@KUKIGECIII) — Member (rank 1) terminated

Deion (@MyNameBeJT) — Member (rank 1)

Rickay (@richiel1) — Member (rank 1)

w2cky (@w2cky_1) — Member (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Admin0
Member100
Member99
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.