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✧Aesthetic Game Shows✧

✧Aesthetic Game Shows✧ #3738613

15
members (measured 15 Aug 2026, 15:20 UTC)
4 January 2018
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentsocial communitygame shows

Description

✧Welcome To Aesthetic Game Shows✧ [Founder:iiStephxn] [AGS Founded: 5/23/2019] Community Server Link: (COMING SOON) ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Current Games: Friends OR Foes ✓ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 🔨Games in the making🔨 [MOSF] Master Of Sword Fight 🔨 [OK] Obby King 🔨 [END] Endurance [RPDR] Ru-Pauls Drag Race 🔨 [HG] Hunger Games 🔨 [DAN] Danganronpa 🔨 [MC] Master Chef 🔨 ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Host / Developer Applications will come out eventually when we actually get more members. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 👋 Thanks for stopping by. 👋

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
15 Aug 2026, 15:2015first reading

Ownership

Owned by @Pleazures as measured.

Members we’ve seen

@Pleazures✧Owner✧ (rank 255)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

✧Owner✧1
✧Co Owners✧10
✧Board of Directors✧0
✧Developers✧0
✧Hosts✧0
✧Hosts In Training✧0
✧Godly✧0
✧Champions✧0
✧Masters✧0
✧Prominent ✧0
✧All Stars✧0
✧Stars✧0
✧Challengers✧0
✧Winners✧0
Member15
✧Contestants✧4
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.