Steve's Dragon Lair #3741553
Game studiosENsocial hangoutgaming communityroleplay
Description
Welcome to Steve's Dragon Lair!! This is a lair where you can hang, collaborate, and have fun. There are some classic rules you must know to have an awesome time! - Don't spam - Don't beg for ranks - Don't scam This Lair even has lots of fun games for you to play as you're here, so sit back, relax, and have an awesome time! - Steve
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 3 Oct 2026, 09:56 | 82 | -1 |
| 12 Aug 2026, 16:49 | 83 | first reading |
Ownership
Owned by Steve (@SteveEmeraldClaw) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
Steve (@SteveEmeraldClaw) — Steve The Dragon (rank 255)
@tony333444 — Super Star (rank 100)
水伊布最適合 (@SylvPak) — Super Star (rank 100)
blake (@NotTheEcho) — Super Star (rank 100)
Emerald (@Emerald_Plasma) — Super Star (rank 100)
Vernoxis (@EpicRusta) — Dragon Member (rank 1)
@3hects — Dragon Member (rank 1)
Cesar (@CesarTheSaladYT) — Dragon Member (rank 1)
Orange (@OrangeShyGuy606) — Dragon Member (rank 1)
Zylex (@zZy_lex) — Dragon Member (rank 1)
SolsticeTheCrow (@joardivinc) — Dragon Member (rank 1)
Bruce (@WitheredOutcast) — Dragon Member (rank 1)
Ted (@XxEpicTed100xX) — Dragon Member (rank 1)
bluen (@Bl_u3N) — Dragon Member (rank 1)
billybobjames (@ItsHypno9) — Dragon Member (rank 1)
Sync (@Matthewium_Z) — Dragon Member (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.