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HyperZ

HyperZ #3768730

36
members (measured 21 Aug 2026, 02:52 UTC)
12 January 2018
created (per Roblox API)
10 August 2026
first measured by this register

Community & socialENsocialmoderationsupport

Description

hey! thanks for checking out the description here we are kind and helpful to all our other members. here are a few rules. rules ~ 1) always ask if someone’s okay if they show any signs of sadness e.g. :( 2) heavy swearing will equal to being and turned into a member or even kicked out from the group. ( if someone’s heavy swearing call a V.I.P or a CEO. the messages will quickly be deleted) 3) if someone in the group is bullying you call a V.I.P or a CEO. don’t be shy! thank you for reading this and enjoy our group! bye!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
21 Aug 2026, 02:5236first reading

Ownership

Owned by z4in3b (@vibin1092) as measured.

Experiences

0
players in this group’s experiences right now
44
lifetime visits across 2 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

z4in3b (@vibin1092)CEO (rank 255)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

CEO1
Designer0
V.I.P1
Member36
Member34
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.