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Neighborhood Kings

Neighborhood Kings #376879360

2
members (measured 19 Oct 2026, 19:23 UTC)
1 April 2026
created (per Roblox API)
12 August 2026
first measured by this register

Game studiosENcombatprogressionsocial competition

Description

Neighborhood Kings is a competitive, progression-based game where players build strength, improve fighting skills, and rise in status within a shared neighborhood. Starting from low power, players train, battle others, and unlock abilities to become stronger and more skilled. Combat and strategy are key, as winning fights increases reputation and helps players climb the ranks. The game also includes social elements, allowing players to form rivalries, gain respect, and become leaders in the community. Overall, it’s a mix of training, fighting, and social competition focused on growth, skill, and becoming the top “king” in the neighborhood.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
10 Sept 2026, 22:152first reading

Ownership

Owned by ShadowRanger (@TrippDoug) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

ShadowRanger (@TrippDoug) — Owner (rank 255)

Coco (@Cocoloco_mo) — Member (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Admin0
Member2
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.