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Project 3r #380437013

3
members (measured 9 Nov 2026, 20:58 UTC)
14 November 2025
created (per Roblox API)
12 August 2026
first measured by this register

Game studiosENindie-devfamily-teamlearning-devs

Description

We are three brothers who make games together. We want to remake original games and also make our own new ones. We’re still learning and getting better, but we try to put a lot of effort into what we make. We like experimenting with different ideas and seeing what works. Sometimes things come out weird or don’t work right, but we keep trying until it looks good. We want people to have fun playing our games, and we want to keep improving so each game we make gets better than the last. We’re excited to keep building stuff and seeing how far we can go as three brothers working together

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
9 Nov 2026, 19:063first reading

Daily: the last measured count of each UTC day. Days with no new reading have no point. The full per-reading record is in the CSV and JSON downloads below.

Ownership

Owned by MrScared (@ClapTrap45TRX) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

MrScared (@ClapTrap45TRX) — Owner (rank 255)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Admin0
Member3
Member2
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.