Trigger Zone by Sea Pony Studios #382061061
Game studiosENmultiplayer shootergame development communitysquad-based combat
Description
TRIGGER ZONE Welcome to Trigger Zone, an intense multiplayer shooter built for players who want real squad-based combat. Pick your side, Alpha or Bravo, gear up, and drop into the warzone. 🔫 Fast-paced team shootouts 🏚️ Destructible, battle-scarred maps 🎖️ Squad up with Alpha or Bravo 🛠️ Built by Sea Pony Studios, shaped by YOU This community is home base for everything Trigger Zone: updates, sneak peeks, public test announcements, and a direct line to the dev team. Your feedback shapes where this game goes next. Join up, pick your side, and get ready to fight. PLAY. TEST. SHARE. HELP US IMPROVE
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 11 Sept 2026, 17:21 | 11 | +4 |
| 11 Aug 2026, 22:34 | 7 | first reading |
Ownership
Owned by @pani_kadju as measured.
Changed hands 1 time
Transferred from user #2005961124 to user #11363557066 — observed between sweeps, detected 11 Sept 2026, 17:21 UTC
Detection dates bound when a change was seen by this register, not when it happened.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
Alpha (@danishninja12345) — Member (rank 1)
@pani_kadju — Seeker (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Name history
Trigger Zone by Sea Pony Studios — seen 11 September 2026 → current
Sea Rush — seen 11 August 2026 → 11 September 2026
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.