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Skull Animation Studios

Skull Animation Studios #3825184

42
members (measured 9 Sept 2026, 06:20 UTC)
28 January 2018
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentanimationstudio

Description

Skull Animation Studios, is a game developing group. We here, plan to make games that are not short lived games, but long running, sustainable, and exciting games. Hopefully you love our games as much as we love to work on them!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
9 Sept 2026, 06:1942first reading

Ownership

Owned by @Skull3121 as measured.

Experiences

0
players in this group’s experiences right now
15
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

@Skull3121Owner (rank 255)

@MeDaDroppedDerpGame Fans (rank 2)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Co - Owner0
Community Managers0
Board of Directors0
Supervisors0
Head Builder & Scripter0
Clothing Managers0
Head Animators0
Animators0
Clothing Designer0
GFX Artist0
Scripter0
Builders0
Game Tester0
HQ Security0
Customer Service0
Exclusive Fans0
Game Fans41
Member42
Warning 0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.